Screenwriter with a game and film addiction: that's the best way to describe me. Already during my study Game Design at the HKU I was asked by a game developer to participate in a game production and in the following three years I was responsible for all narrative aspects of their projects. At the moment, in addition to games, I also want to focus more on film and TV.
trackrecord
HOP the movie (Nintendo DS) Mysteries in London (Nintendo 3DS) Mahjong 3D (Nintendo 3DS) K3 and the Merry Nuts (Nintendo DS) Anubis The Dark Battle (Nintendo DS) Lost Identities (Nintendo DS) Artifact (in production)
awards
Nomination Spillgroup Award for "Sleuths".
education
HKU, Design for Virtual Theatre and Games.
software knowledge
MS office Movie Magic ScreenWriter Dramatica Pro
remarks
I am a writer with a penchant for horror/mystery, science fiction and action/adventure, but who always puts personal relationships at the heart of her stories. Fireworks and testosterone-boosting antics can help raise the urgency of a story, but if it lacks heart, it misses the mark. A characteristic of my work is that it is 'larger than life' and often contains a magical twist. It leans more towards "The Truman Show" than "The King's Speech" and I'm more into BBC's "Sherlock" than "Law And Order". Because of my background in the game industry, I have experience with both classic linear and non-linear storylines and I am versatile.