Arthur van Jole
modeller, animator, gameconcept-designer, character-designer
Eindhoven / NL
about me
Previously game-graphics-artist on C64/Amiga/PC, now 2D/3D-animator for general purposes and compositor to some degree. Always scribbling game-concepts and character-designs while consuming pencils. And always willing to help in concept-development, storyboarding and functional-design.

ask me for
Kids-entertainment character-design and animation, foolproof maintenance and assembly animation, extreme low-polygon-modelling.

remarks
analytic/philisophic/creative mind, able to adapt to ANY frame of thinking.

trackrecord
Games
C64 : Hawkeye (Thalamus), Flimbo's Quest (System3), Last Ninja Remix (System3)
Amiga/CD32 : Disposable Hero (Gremlin)
P.C. : Yogho Yogho P.C. Spel, Knudde World Sports Tournament (Audax)

Websites/Multimedia
Kiwa Website optimization, Philips Beamer Manual CD-ROM execution, Philips Beauty of Light Website modelling and texturing

2D/3D Animation
Philips : Internal Communication, Indoor Lighting and Petrol Station Lighting cad-clean-up, modelling, rigging and animation
Denon : Home Cinema Products modelling and animation, Lightronics : cad-clean-up, modelling and animation

software knowledge
worked with all 3 big names in 3D : 3DStudio Max, Softimage and Maya, with least experience in the latter.
compositing : Adobe AFX
texture-creation/photo-retouche : Adobe Photoshop

discipline
Animation, Internet film

Arthur van Jole
Eindhoven / NL
modeller, animator, gameconcept-designer, character-designer